abhishektrip@gmail.com
I am a Ph.D. student in the School of Computing at the University of Utah , supervised by Dr. Ladislav Kavan.
My research interests are Physics-based animation, 3D Reconstruction, Virtual/Augmentd Reality & Machine Learning and all things visual & fun.
I enjoy photography, traveling and watching movies in my free time.
• Research and Development in Graphics, Geometry processing, Virtual/Augmented/Mixed Reality with focus on conversion of research ideas into product features for Morph Character System (MCS).
• VR/AR Prototype applications for commercial HMD’s -Oculus Rift, HTC Vive, MS HoloLens etc. - showcasing MCS capabilities.
• Architecture - design and software development for scalable tools for the MCS platform.
• Developed tools to allow artist to create custom content for the MCS platform. Tools allow automatic generation of morphs, overlap masks, rigging/skinning for animation, custom material creation and real-time preview of “in-game” look and feel.
I have extensive experience working in the industry. Check my LinkedIn profile for details on my previous work experiences.
M.S. Computing - Computer Graphics & Visualization
Bachelor of Engineering - Computer Science & Engineering